Real Numbers from Real Students

We've been teaching Unreal Engine for mobile game development since 2021. Here's what actually happens when people join our programs—not promises, just data from students who've walked this path.

347
Students Enrolled
12
Months Average
68%
Complete Program
4.7
Average Rating

How Learning Actually Unfolds

Most people think learning game development is linear. It's not. Here's what the journey looks like based on tracking student progress through our 2024 cohorts.

Student working on mobile game prototype

Months 1-3: Foundation Building

This is where about 22% of students drop out—not because the content is too hard, but because life gets in the way. The ones who stick around spend roughly 8-12 hours weekly. They're not building games yet, they're learning how Unreal thinks.

78% retention rate 10 hrs/week average Basic prototypes created
Advanced mobile game development workspace

Months 4-8: The Messy Middle

Here's where it gets interesting. Students hit their first real roadblocks—optimization issues, performance problems on mobile devices. Around 15% more leave during this phase. But the ones who push through? They start building something that actually looks like a game.

63% still active First playable builds Peer collaboration starts
I expected to finish in six months. Took me fourteen. And honestly? I'm glad it did. The extra time meant I actually understood what I was doing instead of just copying tutorials. By month ten, I had a puzzle game running at 60fps on my old Android phone—that felt like magic.
Portrait of Gregor
Gregor Novák
Completed Program in February 2025
14
Months to Complete
3
Games Built
450+
Hours Invested